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Linear Workflow is a relatively new feature for Cinema4D. Before the introduction of Linear Workflow in C4D Release12 it was only possible through the use of third party plugins such as DeGamma by The Third Party.

This article aims to explain the concept behind Linear Workflow (LWF) and in the process look at the correct techniques, file formats and procedures when using LWF in your studio pipeline.

The information in the following post comes from an extremely informative and helpful document which was written by Philip Losch. Philip is one of the mastermind geniuses responsible for Maxon’s Cinema4D.

First Look: iOS SDK 5

Posted by THA On 12:12 PM

iOS 5 has been officially released, and iOS developers are eager to begin making use of the many new features available in SDK 5. In this article, industry gurus Brandon Trebitowski and Collin Ruffenach reflect on the opportunities, efficiencies, and most exciting features of the latest SDK. This post is a must read for all iOS SDK developers!

Steve Jobs: 1955 – 2011

Posted by THA On 6:04 PM

Steven Paul Jobs, the co-founder and chairman of Apple, passed away Wednesday at the age of 56.

Born in San Francisco in 1955, Jobs grew up near Cupertino, Calif. After attending Reed College in Portland for one semester (and auditing classes for free for several more), Jobs took a job at Atari, designing circuit boards. In 1976, Jobs co-founded Apple with Steve Wozniak.

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