Linear Workflow is a relatively new feature for Cinema4D. Before the introduction of Linear Workflow in C4D Release12 it was only possible through the use of third party plugins such as DeGamma by The Third Party.
This article aims to explain the concept behind Linear Workflow (LWF) and in the process look at the correct techniques, file formats and procedures when using LWF in your studio pipeline.
The information in the following post comes from an extremely informative and helpful document which was written by Philip Losch. Philip is one of the mastermind geniuses responsible for Maxon’s Cinema4D.